No Vacancy, originally created in July 2014 reached the quantity of +40 characters and +200.000 views on FurAffinity. It has become my biggest project ever. Since my art and animation skills have been improved, it’s time to reboot and make this game like a definitive edition.
As people has shown me, they love this game and were very happy when a new updated was released. The problem was the updates were totally dependent of users’s commissions and the game couldn’t be updated frequently.