New features
- A new enemy empire got added to the game: Paradise
- Inreased map size from 15×15 to 17×17
- There is no level cap for units anymore, you can level them up indefinitly. Also level up costs have been adjusted to fit this change
- When you defeat an enemy empire they lose now all their land
- You can now temporarily change your gender through praying (available for male and female characters)
Events
- Added 36 new texts, all related to the Paradise event chain
Images
- Added 12 new images, all related to the Paradise event chain
Bug fixes
- Fixed some display bugs in the settings view
- Made several small improvements to dark theme display
- The weekly income projection did not update correctly after units were created
- Fixed some descriptions and images in the “Look at yourself” screen
- Domestra had no impact on the game when being appointed as economic advisor
- Domestra and her thugs appeared only on water and desert tiles, which should not have been the case
- It was possible to create characters with neither a penis nor a vagina, leading to confusing in-game experiences
- In some rare cases people were able to upgrade their units to a higher level than intended, causing errors in the game
Other
- Increased the output of some early game buildings:
- Sawmill wood production increased from 50 to 65
- Hunter food production increased from 50 to 75
- Quarry stone production increased from 50 to 75
- Kingdom wide attributes like Happiness, Supply limit or Defense now have a tooltip when the are mentioned, explaining their mechanism
- Buildings and research that require special events to occur before they are available are now hidden from the tech trees by default (e.g. Cowgirl farm)
- Added a new option to the patreon cheat menu: You can now give units experience