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XXXivilization – 14

New features

  • A new enemy empire got added to the game: Paradise
  • Inreased map size from 15×15 to 17×17
  • There is no level cap for units anymore, you can level them up indefinitly. Also level up costs have been adjusted to fit this change
  • When you defeat an enemy empire they lose now all their land
  • You can now temporarily change your gender through praying (available for male and female characters)

Events

  • Added 36 new texts, all related to the Paradise event chain

Images

  • Added 12 new images, all related to the Paradise event chain

Bug fixes

  • Fixed some display bugs in the settings view
  • Made several small improvements to dark theme display
  • The weekly income projection did not update correctly after units were created
  • Fixed some descriptions and images in the “Look at yourself” screen
  • Domestra had no impact on the game when being appointed as economic advisor
  • Domestra and her thugs appeared only on water and desert tiles, which should not have been the case
  • It was possible to create characters with neither a penis nor a vagina, leading to confusing in-game experiences
  • In some rare cases people were able to upgrade their units to a higher level than intended, causing errors in the game

Other

  • Increased the output of some early game buildings:
    • Sawmill wood production increased from 50 to 65
    • Hunter food production increased from 50 to 75
    • Quarry stone production increased from 50 to 75
  • Kingdom wide attributes like Happiness, Supply limit or Defense now have a tooltip when the are mentioned, explaining their mechanism
  • Buildings and research that require special events to occur before they are available are now hidden from the tech trees by default (e.g. Cowgirl farm)
  • Added a new option to the patreon cheat menu: You can now give units experience
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