In all the games that I’ve played the relationships have been superficial. Either relying on some “magic” gimmick, or blackmail to explain why the relationship exists. What I wanted was a game on which the relationship seemed real. And one in which we focus on one girl, but we really get to know her.
Now, I’m not an IT guy by profession. I’m an agricultural engineer. So I’ve had to hire some people to help me. I’ve got what I think is the most talented writer in the community to do the script, and a few more people to help with the renders. Together we’ve managed to make this demo.
The VN is very simple. From time to time you will get 2 response choices. There is a right one and a wrong one. Get too many of them wrong, and at the end of an in game week, Mary will want to go home. Don’t worry, it’s very intuitive.