Welcome to AdultGameList.com

If you are new here, feel free to register to enjoy exclusive features and apps only available to registered users. Also check out below links for more resources.

Lab Rats 2 – 0.6.1

*CHANGES AND NEW ADDITIONS*
* Girls now have a randomly assigned font and colour used for all of their dialogue.
* Girl selection screens now show menu names in unique font and colour.
* Girl stats window moved to top center of screen, displayed when talking to girl.
* Business stats window is now always visible in the bottom left of the screen.
* Sluttiness (core, temp, and suggest-limit) is now visualised instead of being presented as a number.
* Resized title screen.
* Redesigned choice buttons.
* Improved player feedback when sluttiness has reached it’s cap.
* Sluttiness changing actions now have a maximum effectiveness amount, past which they will not raise sluttiness.
* Sluttiness from sex is now increased once per round in a position that the person finds slutty isntead of all at the end. It is no longer tied to arousal.
* Suggested and Maximum effectiveness sluttiness scores are now shown on all sluttiness changing interactions and positions.
* Introduced plain test sescriptions for a number of numerical scores.
* Keeping a girl orgasming will instantly turn 1 temporary sluttiness into 1 core sluttiness.
* Main character now has a limited amount of “stamina” which is spent to seduce women and recharges each night. Default is 2 stamina.
* The “chat about something” option can now only be selected twice per girl per day.
* The “seduce” option can now only be selected once per girl per day (as well as being limited by stamina)
* Main character now resets arousal completely at the end of every day.
* Main character now reduces arousal by 20 each time chunk.
* All crises choices have been updated to respect the main characters current stamina.
* Serum designs are now based around a slot system. Default serums have a single slot for other traits. More advanced production methods unlock additional slots.
* Serum traits no longer increase production point cost of serum. Only production methods increase cost.
* Balanced serum value against tiers of research required to reach them. Producing multi-trait serums is now more profitable than single trait serums and higher tier are more profitable than lower tier.
* Production methods (improved serum production, advanced serum production, ect.) no longer provide Suggestibility boosts. A new line of serum traits has been added that increases suggestibility.
* Rewrote and expanded the introduction to the game.
* Reworked Sluttiness calculations for outfits.
* Arousal now shows the effective sluttiness boost it gives.
* Sluttiness below Core Sluttiness now returns to the core amount at a rate of 1 point/time chunk.
* Serum production weight now defaults to whatever percentage is remaining (ie. 100% if nothing else is being produced).
* Redesigned character hiring screen.

BUG FIXES
* Fixed cause of massive slowdown, delays, and unresponsivesss.
* Fixed improper reference to character name in lab accident crisis.
* Disabled autosaves, which were creating a major slowdown in the game.
* Supplies can now only be integer numbers
* End of day screen panels no longer overlap.
* Revealing skirts and dresses no longer drastically increase sluttiness over nude levels.
* Serum traits list in serum design screen now scrolls to prevent text from running off the bottom of the screen.
* Rerendered camisole to reduce number of clipping issues.
* Fixed crash in strip tease crisis.
* Fixed bug with status effects where removing a trait would wipe all status effects from the serum.

Proudly powered by WordPress | Theme: lzv2 by LZDevs.