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Damsels and Dungeons – 1.07

New Content:

  • The Conquest goal is now available, and it is possible to conquer both Coita and Orech.
  • There are now encounters that yield magic items in the Black Forest. Naturally, these encounters are a little bit tougher.
  • Carly has a reward for a conquering hero.

UI Improvements:

  • You can use the number keys to selection actions in combat now instead of using the mouse, if you wish.
  • The number of Love and Revitalizing potions you have is now displayed on the main and adventure screens.
  • Some traits (not stat traits) will display along with the fetish information given in the item selection screen.
  • The Space Bar can now be used for the “Next Day” function. The “A” button gets you to the adventure screen.

Bug Fixes:

  • Making out when it’s one of the “lesser” options will no longer turn affection into a floating point number.
  • The correct image will now display when Carly “cures” someone.
  • The correct girls stats are now displayed in a variety of situations.
  • Spell Points now display properly for all characters in the information given in the item selection screen.
  • Fixed several situations where the game would jump you to a fight immediately after a special encounter, without asking if you wanted to continue.
  • Girl’s already bitten by Lucretia no longer receive lust bonuses when bitten again, nor do they gain the “Bitten” attribute multiple times.

Functionality Changes:

  • Recruiting characters in Coita or Orech no longer costs money if you have conquered them.
  • Ordering girls to take their clothes off no longer requires you to have attention left. Conquerors may tell even non Exhibitionist girls to walk around undressed, at a significant cost of affection.
  • The “Permanently Ignore” option is gone. Instead, there is a process whereby non-magical girls leave the game occasionally on their own. Non-magical girls whose affection you’ve built up significantly will stay.
  • If Felicity is ordered to be a pain toy, she no longer gives a bonus to all Sadists, with her happiness decreasing based on the number of Sadists you have — instead, she randomly plays with one sadist, who gets a larger effect, and her happiness decreases if that girl is not bisexual.


  • The difficulty of the pacification triggered fights in the Plains and Western Woods have been boosted slightly.
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