Finally, it took 10 days more to finish it. And I still will be here, until I fix critical bugs. So, if you found critical bug, send me mail to [email protected] if you can. It’s easier for me to collect and analyze it. Thank you.
So, what do we have here? Completley reworked game. It took 4 month of paralell development with original version. Why, do you ask? This was a necessary step to add animations in 0.9-1.0 updates, android version release, no more “lua” code, and use this system in next game, I can’t wait to release it.
The main problem was caused by high memory load. CP have a lot of images, so it’s become really heavy to load with updates, specificly on a low-end devices. Crashes everywhere. Now they’re gone and it works even on android (tested on Motorola G5S device).
Surely, new version, new bugs, but I will fight them, as usual Not everything is done, though. Music still in work.